Do Sennheiser’s PC-model headsets work with Xbox 360 and Xbox Live?

Let’s be honest. There really isn’t a whole lot that can be packed into a gaming headset for the Wii U. The system doesn’t have a digital optical port, which eliminates a number of options (including everything from Astro). The only headset port to be found is on the Gamepad, which means you can’t easily use one with the pro controller (making Call of Duty a particularly frustrating situation). I think it’s unlikely we’ll see anything better than what Tritton and Turtle Beach are pumping out right now for Nintendo’s new system.

Despite how limited the console’s audio features are, Tritton has done an admirable job making the Kunai sound pretty fantastic. The appearance is similar to a slimmed-down version of the more feature-rich models we’ve recently looked at, but given that you can disconnect the microphone and take the Kunai with you for an MP3 player, this is most certainly a good thing. The Kunai features the same glossy sheen of the AX Pro 5.1+ and 720+. This model comes in three colors. I received the white with black accent, but there are also black and red versions. The white does a better job of hiding fingerprints than the black glossy Wii U with which I use it. The Kunai is very lightweight, which is a boon considering the padding is fairly minimal. The model is lighter than many others from the manufacturer, but that’s to be expected. The headset is only responsible for stereo sound, sporting 40mm drivers, with the easily accessible inline volume control taking everything out of the part of the unit that sits on the head.

Response time is almost perfect, with every twitch of your head reflected immediately in the world – it really is as if we’re actually inside the game rather than just watching or playing it. The experience of floating through the virtual environment is so natural that it’s easy to forget that we’re still sitting in an office chair rather than roving through an industrial landscape hunting zombies. Oculus Rift – There are a couple of downsides, though. The limits of the Rift’s 1280×800-pixel screen show in visible pixels, and that hyper-realism eventually triggers some mild motion sickness, which only gets worse until we remove the headset. However, the final version of the Rift – due in 2014 – is expected to feature a Full HD display, fixing at least one of those issues.

That’s a long way from where Luckey was just a few months ago. He had duct-taped together a system in his garage earlier this year using motion sensors and high-resolution displays from smartphones. The parts make VR affordable because the proliferation of powerful handhelds in recent years drove up component quality while driving down cost, Iribe said. The system eventually impressed executives at influential game companies Id Software, Valve Software, Unity and Epic Games. Luckey sent John Carmack, a father of modern 3-D gaming and co-founder of Id Software, one of his headsets and he showed off the system at E3, a gaming conference in Los Angeles. Carmack’s endorsement this summer sent Luckey and his growing Oculus team off on a whirlwind tour to gaming conferences around the world. The Oculus strategy is to marry Luckey’s expertise and obsession with VR technology with Iribe’s industry experience. Iribe co-founded Scaleform, which made a user-interface toolkit used on some of the biggest-budget video games. He sold that company to Autodesk in 2011 for $36 million. Then he worked for Aliso Viejo, Calif.-based Gaikai as chief product officer. Gaikai is working to make video games run in the cloud. That would introduce a new software paradigm allowing products such as Internet-connected TVs and tablets to run console- or PC-quality video games without expensive dedicated hardware or lengthy installations. Sony bought Gaikai in August for $380 million.

Owing to their tremendous popularity and demand several prestigious brands have come forward to design some of the best headsets. Some of the mobile companies are giving these headsets free with their high-end mobile handsets. They are designed innovatively to make them look very stylish, lightweight, and energy efficient. They have excellent sound quality which makes them ideal for official and business calls. Most of these brands are selling their headsets through retail stores, direct marketing or internet marketing. You can buy a basic Bluetooth headset for just $7 dollars approximately.

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